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Motivation in Gamification: Constructing a Correlation Between Gamification Achievements and Self-determination Theory

Contributo in Atti di convegno
Data di Pubblicazione:
2020
Abstract:
This paper presents an analysis of the general concept of motivation and how it is fostered in gamified solutions for learning, particularly in the context of self-determination theory. The analysis leverages academic literature on the topics of motivation, player engagement, basic psychological needs, and the ability of video games to potentially satisfy these needs. Specifically, the paper contributes to the field of game-based learning by (1) proposing a correlation between gamification achievements and basic psychological needs, as derived from self-determination theory, (2) analysing an already effective game-based learning platform (SOLOLEARN) for mechanics that do – and that do not – contribute to the basic psychological needs of individual users.
Tipologia CRIS:
4.1 Contributo in Atti di convegno
Keywords:
Adaptive gamification; Gamification; Gamification design; Self-determination theory
Elenco autori:
Botte, B.; Bakkes, S.; Veltkamp, R.
Autori di Ateneo:
BOTTE BRUNELLA
Link alla scheda completa:
https://iris.unilink.it/handle/20.500.14085/49804
Titolo del libro:
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Pubblicato in:
LECTURE NOTES IN COMPUTER SCIENCE
Series
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