Gamification as a Strategy to Increase Student Engagement in Higher Education: Exploring Teachers’ Perspectives
Chapter
Publication Date:
2024
abstract:
This chapter focuses on strategies to foster students’ engagement and motivation in higher education. The essay offers an overview of the course design process and the main results of a pilot training.
Iris type:
2.1 Contributo in volume (Capitolo o Saggio)
List of contributors:
Botte, Brunella; di Lallo, Matilde; Marinensi, Giada
Book title:
The Digital Transformation of European Higher Education. Technological, Ecological, and Social Challenges
Published in: